The first minds to be controlled by generative AI will live inside video games
Associate Professor Julian Togelius on how a recent partnership between Microsoft Xbox and Inworld AI may change the face of NPCs (non-playable characters) in video games, who largely run on limited scripts. “Given how much change is taking place in gaming, it may simply be too difficult to forecast AI's scale at the moment. In the game development process, generative AI is already in use by lots of people. Programmers use Copilot and ChatGPT to help them write code, concept artists experiment with Stable Diffusion and Midjourney, and so on. There is also a big interest in automated game testing and other forms of AI-augmented QA," advised Togelius.